Fill color in hexadecimal or CSS-style notation, for example: "#e4e9ec"
, "#fff"
,
"rgb(255, 0, 0)"
, or "hsl(35, 11%, 88%)"
.
Skip rendering clobbered pixels. See https://threejs.org/docs/#api/en/materials/Material.depthTest.
Sets the polygon outline color.
Distance to the camera (0.0 = nearPlane, 1.0 = farPlane) at which the object edges become transparent. A value of <= 0.0 disables fading.
Distance to the camera (0.0 = nearPlane, 1.0 = farPlane) at which the object edges start fading out.
For transparent lines, set a value between 0.0
for fully transparent, to 1.0
for fully
opaque.
Whether to use polygon offset. Default is false.
Sets the polygon offset factor. Default is 0.
Sets the polygon offset units. Default is 0.
Set to true
if line should appear transparent. Rendering transparent lines may come with a
slight performance impact.
Generated using TypeDoc
Declares a a geometry as a polygon.