Creates a new CameraAnimation object.
MapView which will be affected by the animation.
Animation's name.
Duration of a whole animation in milliseconds. Defaults to 10 seconds.
Easing function that control acceleration. Defaults to EasingFunction.Linear.
MapView which will be affected by the animation.
Animation's name.
Callback that gets triggered once the animation ends.
Number of times the animation should be repeated. Defaults to 0.
True if animation is being played.
True if the animation has been interrupted.
Tweening controller.
Returns true if the animation is being played.
Start the animation.
Duration of the animation in milliseconds.
Callback that gets triggered once the animation ends.
Update function is to be called before the next frame is rendered.
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Abstract class used as base to define camera animations.