This example builds on top of the HelloWorldExample, so please consult that first for any questions regarding basic setup of the map.
This example shows how to use MapViewUtils to compute camera positions and orientations and use them to animate them with THREE.js.
CatmulRomCurve3 is used to interpolate between two camera positions and Quaternion is used to interpolate between two camera orientations.
Generated using TypeDoc
This example builds on top of the HelloWorldExample, so please consult that first for any questions regarding basic setup of the map.
This example shows how to use MapViewUtils to compute camera positions and orientations and use them to animate them with THREE.js.
CatmulRomCurve3 is used to interpolate between two camera positions and Quaternion is used to interpolate between two camera orientations.