Describes line caps type ("None"
, "Round"
, "Square"
, "TriangleOut"
, "TriangleIn"
).
Default is "Round"
.
Line color.
Line dashes color.
Size of the dashed segments.
Describes line dash type ("Round"
, "Square"
, "Diamond"
).
Default is "Square"
.
Enables/Disable depth test.
Enables/Disable depth write.
Texture used for vertex displacement along their normals.
Describes the ending drawing position for the line (in the range [0...1]).
Default is 1.0
.
Describes the starting drawing position for the line (in the range [0...1]).
Default is 0.0
.
Distance to the camera (range: [0.0, 1.0]
) from which the objects are transparent.
Distance to the camera (range: [0.0, 1.0]
) from which the objects start fading out.
SolidLineMaterial
extends the ThreeJS RawShaderMaterial
that does not update fog at
runtime, so instead of recompiling everything we pass it in the constructor.
Size of the gaps between dashed segments.
Line width.
How much to offset in world units.
Line opacity.
Line outline color.
Outline width.
Generated using TypeDoc
Parameters used when constructing a new SolidLineMaterial.