Properties
				
					
					Optional alphaTest
					alphaTest: undefined | number
					
				
				
					
					Optional alphaToCoverage
					alphaToCoverage: undefined | false | true
					
				
				
					
					Optional blendDst
					blendDst: BlendingDstFactor
					
				
				
					
					Optional blendDstAlpha
					blendDstAlpha: undefined | number
					
				
				
					
					Optional blendEquation
					blendEquation: BlendingEquation
					
				
				
					
					Optional blendEquationAlpha
					blendEquationAlpha: undefined | number
					
				
				
					
					Optional blendSrc
					blendSrc: BlendingSrcFactor | BlendingDstFactor
					
				
				
					
					Optional blendSrcAlpha
					blendSrcAlpha: undefined | number
					
				
				
					
					Optional blending
					blending: Blending
					
				
				
					
					Optional clipIntersection
					clipIntersection: undefined | false | true
					
				
				
					
					Optional clipShadows
					clipShadows: undefined | false | true
					
				
				
					
					Optional clipping
					clipping: undefined | false | true
					
				
				
					
					Optional clippingPlanes
					clippingPlanes: Plane[]
					
				
				
					
					Optional color
					color: THREE.Color
					
					
				
				
					
					Optional colorWrite
					colorWrite: undefined | false | true
					
				
				
					
					Optional defines
					defines: any
					
				
				
					
					Optional depthFunc
					depthFunc: DepthModes
					
				
				
					
					Optional depthTest
					depthTest: undefined | false | true
					
				
				
					
					Optional depthWrite
					depthWrite: undefined | false | true
					
				
				
					
					Optional dithering
					dithering: undefined | false | true
					
				
				
					
					Optional extensions
					extensions: undefined | { derivatives?: undefined | false | true; drawBuffers?: undefined | false | true; fragDepth?: undefined | false | true; shaderTextureLOD?: undefined | false | true }
					
				
				
					
					Optional fog
					fog: undefined | false | true
					
				
				
					
					Optional fragmentShader
					fragmentShader: undefined | string
					
				
				
					
					Optional glslVersion
					glslVersion: GLSLVersion
					
				
				
					
					Optional lights
					lights: undefined | false | true
					
				
				
					
					Optional linewidth
					linewidth: undefined | number
					
				
				
					
					Optional morphNormals
					morphNormals: undefined | false | true
					
				
				
					
					Optional morphTargets
					morphTargets: undefined | false | true
					
				
				
					
					Optional name
					name: undefined | string
					
				
				
					
					Optional opacity
					opacity: undefined | number
					
				
				
					
					Optional polygonOffset
					polygonOffset: undefined | false | true
					
				
				
					
					Optional polygonOffsetFactor
					polygonOffsetFactor: undefined | number
					
				
				
					
					Optional polygonOffsetUnits
					polygonOffsetUnits: undefined | number
					
				
				
					
					Optional precision
					precision: "highp" | "mediump" | "lowp" | null
					
				
				
					
					Optional premultipliedAlpha
					premultipliedAlpha: undefined | false | true
					
				
				
					
					rendererCapabilities
					rendererCapabilities: WebGLCapabilities
					
				
				
					
					Optional shadowSide
					shadowSide: Side
					
				
				
				
					
					Optional size
					size: undefined | number
					
					
				
				
					
					Optional stencilFail
					stencilFail: StencilOp
					
				
				
					
					Optional stencilFunc
					stencilFunc: StencilFunc
					
				
				
					
					Optional stencilFuncMask
					stencilFuncMask: undefined | number
					
				
				
					
					Optional stencilRef
					stencilRef: undefined | number
					
				
				
					
					Optional stencilWrite
					stencilWrite: undefined | false | true
					
				
				
					
					Optional stencilWriteMask
					stencilWriteMask: undefined | number
					
				
				
					
					Optional stencilZFail
					stencilZFail: StencilOp
					
				
				
					
					Optional stencilZPass
					stencilZPass: StencilOp
					
				
				
					
					Optional toneMapped
					toneMapped: undefined | false | true
					
				
				
					
					Optional transparent
					transparent: undefined | false | true
					
				
				
					
					Optional uniforms
					uniforms: undefined | {}
					
				
				
					
					Optional userData
					userData: any
					
				
				
					
					Optional vertexColors
					vertexColors: undefined | false | true
					
				
				
					
					Optional vertexShader
					vertexShader: undefined | string
					
				
				
					
					Optional visible
					visible: undefined | false | true
					
				
				
					
					Optional wireframe
					wireframe: undefined | false | true
					
				
				
					
					Optional wireframeLinewidth
					wireframeLinewidth: undefined | number
					
				
			
		 
Parameters used when constructing a new HighPrecisionPointMaterial.