Mixin class for extended THREE materials. Adds new properties required for fadeNear and fadeFar. There is some special handling for the fadeNear/fadeFar properties, which get some setters and getters in a way that works well with the mixin.
fadeNear
fadeFar
[[Tile#addRenderHelper]]
The mixin classes should call this method to register the properties fadeNear and fadeFar.
Apply the fadeNear/fadeFar values from the parameters to the respective properties.
FadingMeshBasicMaterial parameters.
FadingMeshBasicMaterial
Copy fadeNear/fadeFar values from other FadingFeature.
The material to copy property values from.
[[FadingFeature#fadeFar]]
[[FadingFeature#fadeNear]]
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Mixin class for extended THREE materials. Adds new properties required for
fadeNear
andfadeFar
. There is some special handling for the fadeNear/fadeFar properties, which get some setters and getters in a way that works well with the mixin.[[Tile#addRenderHelper]]