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Class FadingFeatureMixin

Mixin class for extended THREE materials. Adds new properties required for fadeNear and fadeFar. There is some special handling for the fadeNear/fadeFar properties, which get some setters and getters in a way that works well with the mixin.

see

[[Tile#addRenderHelper]]

Hierarchy

  • FadingFeatureMixin

Implements

Index

Properties

Optional defines

defines: any

Optional needsUpdate

needsUpdate: undefined | false | true

Optional onBeforeCompile

onBeforeCompile: CompileCallback

Optional shaderDefines

shaderDefines: any

Optional shaderUniforms

shaderUniforms: UniformsType

Optional uniformsNeedUpdate

uniformsNeedUpdate: undefined | false | true

Methods

Protected addFadingProperties

  • addFadingProperties(): void

Protected applyFadingParameters

Protected copyFadingParameters

Protected getFadeFar

  • getFadeFar(): number

Protected getFadeNear

  • getFadeNear(): number

Protected setFadeFar

  • setFadeFar(value: number): void

Protected setFadeNear

  • setFadeNear(value: number): void

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