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Class TileKeyEntry

Represents a unique TileKey and the area it takes up on screen.

Note, in certain tiling projections, it is possible to have an offset, which represents a tile which has fully wrapped around, hence this defaults to 0 to simplify usage for projections which don't require it.

Hierarchy

  • TileKeyEntry

Index

Constructors

constructor

Properties

area

area: number

distance

distance: number

Optional elevationRange

elevationRange: ElevationRange

offset

offset: number

tileKey

tileKey: TileKey

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