Options
All
  • Public
  • Public/Protected
  • All
Menu

Class TileGeometryLoader

Loads the geometry for its Tile. Loads all geometry in a single step.

internal

Hierarchy

  • TileGeometryLoader

Index

Constructors

constructor

Accessors

availableGeometryKinds

hasDecodedTile

  • get hasDecodedTile(): boolean

isFinished

  • get isFinished(): boolean

isSettled

  • get isSettled(): boolean

priority

  • set priority(value: number): void

tile

Methods

cancel

  • cancel(): void

dispose

  • dispose(): void

finish

  • finish(): void

getPriority

  • getPriority(): number

reset

  • reset(): void

setDecodedTile

  • Set the {@link @here/harp-datasource-protocol#DecodedTile} of the tile.

    remarks

    Is called after the decoded tile has been loaded, and prepares its content for later processing in the 'updateXXX' methods.

    Parameters

    • decodedTile: DecodedTile

      The decoded tile with the flat geometry data belonging to this tile.

    Returns DecodedTile

    The processed decoded tile.

update

waitFinished

  • waitFinished(): Promise<void>
  • Returns a promise resolved when this TileGeometryLoader is in TileGeometryLoaderState.Finished state, or rejected when it's in TileGeometryLoaderState.Cancelled or TileGeometryLoaderState.Disposed states.

    Returns Promise<void>

Static compileGeometryKind

Static prepareAvailableGeometryKinds

Generated using TypeDoc