Constructs a new SkyGradientTexture.
Initial GradientSky configuration.
MapView's projection type.
Optional height parameter.
SkyGradientTexture's texture resource (simple texture or cubemap depending on
MapView's projection).
Disposes allocated resources.
This method updates the position of the texture depending on the camera frustum.
The camera used in the map view.
Updates the SkyGradientTexture with new parameters.
Generated using TypeDoc
Class tha generates a texture containing a linear gradient, to be used with SkyBackground.
The gradient is mapped onto a sphere, where
topColormaps to the top of the upper hemisphere,bottomColorto the bottom of the upper hemisphere, andgroundColorfills the bottom hemisphere..