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Class MapTileCuller

Second step tile culling: Do additional check for intersection of box and frustum by checking if the frustum is outside any plane of the tiles bbox (oriented, not AABB). It's in the inverse of the standard frustum test, which excludes many cases where the large terrain tiles straddle the planes of the frustum.

see

http://www.iquilezles.org/www/articles/frustumcorrect/frustumcorrect.htm

Hierarchy

  • MapTileCuller

Index

Constructors

constructor

Methods

frustumIntersectsTileBox

  • frustumIntersectsTileBox(tileBounds: Box3): boolean

setup

  • setup(): void

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