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Class FrustumIntersection

Computes the tiles intersected by the frustum defined by the current camera setup.

Hierarchy

  • FrustumIntersection

Index

Constructors

Properties

Accessors

Methods

Constructors

constructor

  • new FrustumIntersection(m_camera: PerspectiveCamera, mapView: MapView, m_extendedFrustumCulling: boolean, m_tileWrappingEnabled: boolean, m_enableMixedLod: boolean, m_tilePixelSize?: number): FrustumIntersection

Properties

Readonly mapView

mapView: MapView

Accessors

camera

  • get camera(): PerspectiveCamera

projection

Methods

compute

updateFrustum

  • updateFrustum(projectionMatrixOverride?: THREE.Matrix4): void

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